AI Insights · Timothy · October 2024
Top 5 Slime Games on iOS in Israel: Q3 2024 Performance
Explore the performance trends of the top slime games on iOS in Israel during Q3 2024, focusing on downloads, revenue, and active users.
The third quarter of 2024 brought varied performance trends for the top slime games on iOS in Israel. The data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active user metrics for these apps.
My Talking Slimy: Super Cat 3D saw a peak in weekly downloads of 324 in early July, followed by a gradual decline, reaching a low of 3 by the end of September. Revenue experienced a high of $171 in the second week of July, tapering off to $59 by the end of the quarter. Active users fluctuated, peaking at 338 in late August before decreasing to 193 by the end of September.
World of Slime Simulator Games had a modest revenue increase, starting at $7 in early July and reaching $27 by the end of September. Downloads were negligible throughout the quarter, with a few spikes in late August and September.
Super Slime - Black Hole Game displayed consistent weekly downloads, ranging from 129 to 461, with a notable increase to 228 at the end of September. Revenue showed intermittent spikes, notably $57 in early September. Active users remained relatively stable, ranging from 3.1K to 3.7K throughout the quarter.
Super Slime Simulator maintained steady download numbers, with minor fluctuations around 120 to 140 weekly. Revenue was largely absent, except for a brief uptick to $33 in early September. The active user base remained consistent, peaking at 462 in mid-August.
Lastly, Fluid Simulation had minimal downloads, generally below 20 per week, except for a rise to 35 at the end of September. Revenue was sporadic, with a brief peak of $8 in mid-September. Active users were low, with a slight increase to 67 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.